In order to create truly high quality plots, you can have gnuplot write tikz files. Wheres the latest CVS development version of gnuplot have the tikz terminal included, I’m still using the patch by Peter Hedwig for gnuplot 4.2.
Generating tikz code from gnuplot works very nicely for “standard” plots, but can be problematic for others. If the plot contains a lot of points, the resulting tikz file can be hundreds of megabyte in side, and the resulting pdf will constipate your pdf reader, if you get it to compile at all. In fact, you run into the same problem if you use the pdf or postscript terminal in gnuplot directly.
Another type of plot where this tends to happen is 3D color maps. The result in tikz is thousands of small colored squares, each of to be rendered as vector graphics.
Is there any way to make these plots manageable, while keeping the high quality of tikz output in place? A possible solution is to combine a bitmapped plot with vector-graphics decorations (axes, legend, etc.). To do this, we let gnuplot generate the same plot twice: once with the tikz terminal, and once with the png terminal, but without any axes, labels, etc. We then modify the tikz output and delete all the parts for the actual plot, and insert the png image in their place. This means we have the png image, and everything else drawn on top of it with tikz.
Let’s look at this in practice.
set term lua plotsize 8cm,6cm font " \\tiny " set out "wigner.tikz" set pm3d map set palette defined (-0.0015 "blue", 0 "white", 0.0015 "red") splot "wig" u 1:2:3 set term png size 800,600 set out "wigner.png" set lmargin at screen 0 set rmargin at screen 1.0 set bmargin at screen 0 set tmargin at screen 1.0 unset tics unset border splot "wig" u 1:2:3
We can see that the tikz plot is create first, then the png plot. With those settings, the png file contains just the actual plot area without any margins whatsoever. It looks like this: wigner.png
The tikz file that comes out of this has some 150 MB. However, if we open it up in a text editor, we can easily identify its structure, and write a small script that replaces the actual plot with the png file:
The second thing this script does is to make the plot legend look quite a bit nicer. In the original, the legend was just a bunch of colored boxes stacked on top of each other to create a fake gradient, which looks horrible. We replace this with two true gradients, which works because we set the colors in the gnuplot script to go from blue to white to red. So we can have one true gradient from blue to white, and one from white to red.
Of course, the script is not really general, but I think it should work for any pm3d map plot that uses a three-color gradient centered around white as the palette. Also, if it’s just for a single plot, you could just as easily do this by hand.
After processing the tikz file by calling
wigner.png, we get this modified tikz file that is only 4.8 KB in size: